Every run is ten main biome floors. Floor 5 is the Graven Warden; after it, a deliberate Starless Sky branch can replace the next two floors without skipping Moonkey-eligible indices. Floor 10 is still the Null Archon.
Reliquaries are optional trespass. Hush Compass, gravity-style grafts, and Mire’s nose make secrets easier to sniff out.
Projectile modules stack, but the build has caps so the screen stays playable. Capped grafts stop appearing in the draft pool.
Guard layers absorb hits before integrity drops. A brief mercy window follows damage; if a hit seems ignored, your shield or i-frames probably saved you.
WASD or arrows move. Mouse aims. Hold left click to fire. M toggles SFX, B toggles BGM, number keys pick draft cards.
Left thumb moves; right thumb aims and fires. The draft screen freezes the world so you can choose without drifting into soup.